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To find the final speed after two objects collide, you need to consider several factors, including the masses and initial velocities of the objects, as well as the type of collision (elastic or inelastic). I'll provide a general overview of how to calculate the final speed in an elastic collision scenario.

In an elastic collision, both the momentum and kinetic energy are conserved. The momentum of an object is given by the product of its mass and velocity. The equation for conservation of momentum in a one-dimensional collision is:

m1 * v1i + m2 * v2i = m1 * v1f + m2 * v2f

where: m1, m2 = masses of the objects v1i, v2i = initial velocities of the objects v1f, v2f = final velocities of the objects

To calculate the final velocities, you would need the initial velocities and masses of the objects involved in the collision. The equation above allows you to solve for v1f and v2f.

It's important to note that in real-world scenarios, there are various complexities involved, such as friction and deformation, which can make collisions less than perfectly elastic. In such cases, the kinetic energy may not be conserved, and additional factors need to be considered to determine the final speeds.

If you can provide specific values for the masses and initial velocities of the objects, I can assist you further in calculating the final speeds after the collision.

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